Sunday, May 18, 2008
Wednesday, April 30, 2008
Thursday, December 20, 2007
reflection 12/20
we finished our project. we have all of the requirements. the void was easier than i thought. all it did was output our directions, but it doesnt return anything. so, after the user reads the directions and choses weither or not to play or to quit, the user has to cin an answer. in the code, the cin was outside of the void and was in the main.
Wednesday, December 19, 2007
reflection 12/19
we thought we were finished with the group project of making a game with code. however, when we looked at the rubric, we were missing doubles, and the void. i have no idea how we are going to put a void into our code when the game is to just unscramble word. we were able to put in a double. it was used to keep score
Monday, December 17, 2007
silent reading 12/17
today i read about how a school teacher had bought "the holy grail" of christmas for his son:
the extremely popular game known as Guitar Hero III. he had bought the game for his son for
$90. then, one day, when he came home from work, he found his son with a bunch of friends smoking pot in the backyard. so, for his punishment, he sold the Guitar Hero game on an online auction for $9000. someone in australia bought the game for $9100. however, he does plan to give his son a game for christmas. he has a barbie game in mind though.
the extremely popular game known as Guitar Hero III. he had bought the game for his son for
$90. then, one day, when he came home from work, he found his son with a bunch of friends smoking pot in the backyard. so, for his punishment, he sold the Guitar Hero game on an online auction for $9000. someone in australia bought the game for $9100. however, he does plan to give his son a game for christmas. he has a barbie game in mind though.
Friday, December 14, 2007
reflection 12/14
today we worked a lot on our game code. we limited the number of words that the user has to scramble from 10 words to 5 words. we were able to make it so that if the user got the word wrong, then a message would come up telling them to try again. but we were not able to figure out a way so that the same problem would show up again for them to try again. if we did ifs for all the elses that showed the "wrong" message, then the code would look unorganized and too long.
Tuesday, December 11, 2007
reflection 12/11
today i got another project that is suppose to be really long. the project is supposed to be due before the start of the winter break. i am working with paul to make a text-based game using code. we decided to do hangman as our game.
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